Second Life has devolved into a postapocalyptic virtual world. The weirdest thing is how many people still use it

3 Aug

Remember Second Life? Launched in 2003 by Linden Lab, it was an unprecedentedly wide and open free online world (which allowed real-money purchases). Complete with its own in-game currency, it was …

Source: venturebeat.com

A game? Really?

See on Scoop.itVirtual Worlds Calling

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